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Park Avenue set III

20.00
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Park Avenue set III

20.00

Park Avenue set III

A ready to render scene for Cinema4D R14 and above.

The model is mainly quads polys, fully UV-mapped and textured with normal's optimized. All views in the presentation images are in the scene with the correspondent cameras, with a set of lights and a HDRI sphere. All you need to do is choose a camera rotate both, the set of lights the sky sphere, and hit render. 

Also in OBJ and FBX formats at the store,  and other formats are available upon request. 

More Info

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Park Avenue set III

A ready to render scene for Cinema4D R14 and above.

The model is mainly quads polys, fully UV-mapped and textured with normal's optimized. All views in the presentation images are in the scene with the correspondent cameras, with a set of lights and a HDRI sphere. All you need to do is choose a camera rotate both, the set of lights the sky sphere, and hit render. 

Also in OBJ and FBX formats at the store,  and other formats are available upon request. 

Thecnical Info

 

Cinema4D scene file: 479 Mb

Textures folder: 131 Mb

 


Main Model Info

Points: 361.132

Polygons: 337.696

Memory: 23.66 Mb

 

The interior of the buildings do have a billboards system to emulate offices interiors, you can turn it off and on, also can use it for night scenes by adding global illumination.

To produce the images in the promos, choose one camera and rotate the set of lights the key light should go more or less behind the camera, also the HDRI sphere should be rotated so that the sun is at the same position as the key light.

Thanks for reading