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Park Avenue set IV

20.00
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Park Avenue set IV

20.00

Park Avenue set IV

Ready to render scene for Cinema4D R14 and above.

The model is mainly quads polys, fully UV-mapped and textured with normal's optimized. All views in the presentation images are in the scene with the correspondent cameras, with a set of lights and a HDRI sphere. All you need to do is, choose a camera and the corresponding set of lights rotate the HDRI sphere and hit render. 

Also in OBJ and FBX formats,  and other formats are available upon request. 

More Info

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Park Avenue set IV

Ready to render scene for Cinema4D R14 and above.

The model is mainly quads polys, fully UV-mapped and textured with normal's optimized. All views in the presentation images are in the scene with the correspondent cameras, with a set of lights and a HDRI sphere. All you need to do is, choose a camera and the corresponding set of lights rotate the HDRI sphere and hit render. 

Also in OBJ and FBX formats,  and other formats are available upon request. 

Thecnical Info

Zip (winrar) file: 796 Mb

Cinema4D scene file: 801 Mb

Textures folder: 135 Mb

Obj file1: 318Mb

Obj file2: 428Mb

Obj file3: 18Mb

FBX file: 352 Mb

 

Main Model Info

Points: 3.714.238

Polygons: 2.804.188

Memory: 249,48 Mb

 

The interior of the buildings do have a billboards system to emulate offices interiors, you can turn it off and on, also can use it for night scenes by adding global illumination.

To produce the images in the promos; Simply go to the null cameras, and choose one, then go to the null set of lights and choose the correspondent set they are named along with the cameras, then rotate the HDRI sphere to your liking and hit render. 

Note: To have a smooth workflow and navigate well in the viewports turn off the null instances (the heavy nulls are the instances and the landscape) turn them on and off to navigate quickly. 

Note for FBX and OBJ users:

The FBX and OBJ contains the exported version, the promotional images are made using the native format to achieve similar results it is necessary to duplicate the main set and adjust the materials and lights on the software that you intent to use. To simplify the import export procedure this file only contains the Main set, as seen on the last images. 

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